It is easier to find men who will volunteer to die, than to find those who are willing to endure pain with patience.
— Julius Caesar

YEAR: 2015
POSITION: Project Lead; Design Lead
ENGINE: Unity 4

Katastratig is a simple game we made by just spending a few hours every week collaborating in an unconventional game-jam.

Firstly, let's address the elephant in the room: we we're 7 weeks into a 8 week project before we realized we had a Ancient Greek art style, and an Ancient Roman setting with the Colosseum. We tried to work this incongruity into the plot, but ultimately, the mistake was on us.

Luckily, the gameplay draws attention away from our oversight.

In this game, you play an unfortunate individual who's been thrown into the Ancient Roman Colosseum. Unluckily for the player, they can't survive the onslaught. The objective is just to remain alive for as long as possible (and score those juicy, juicy points).

When you eventually fall, you'll be able to compare your high score against previous players.

Fun fact: The name 'Katastratig' is an Ancient Latin word that means circumvent; something our protagonist must do to survive.



GAME TYPE: Arcade; High Score Hunter
PLAYERS: 1-Player (PC / MAC)
CONTROLS: Keyboard and Mouse